Type Makeanapplepiefromscratch (note the capital M) and press enter.If you are certain that you want to use this feature you may activate the galaxy editor the following way in your game: There is no documentation for this feature, and use remains unsupported by Egosoft. It has undergone significant development since X2, and is much more powerful than before. The Galaxy Editor is an in game tool that allows you to create your own maps or adjust existing ones. A new start will be requiredÄŻor generic question regarding MD and SE use the Generic X3FL S&M Questions topic. IMPORTANT: Once opened the script editor can not be closed in your save game. If you are not into script programming of any sort you are advised not to try to alter any scripts without first accepting you may fubar your game. The editor is an advanced and most importantly optional feature. Note that the publication of the Script Editor access code by no means forces you to use it. Have you changed your pilot name, not your ship name.You will now find the "Script Editor" menu item in the command console (shift+c).The menu will close, your player name will NOT have been changed, and a confirmation beep will sound on correct activation.Type Thereshallbewings (note the capital T) and press enter.Enter the menu to change your pilot's name.Script writing and accompanied problems are NOT supported by Egosoft or any testers/volunteers. Please note that this tool is provided for your use as is. These features mean it is very powerful and when not used carefully can seriously damage or spoil your game universe. The script editor aka "Manual Ship Computer Interface" (M.S.C.I.) is an in-game tool to create/modify AI behaviour rules and also allows creating/modifying objects in the game universe. It is activated in the same way that the previous X3 ones are. The script editor in X3FL works in the same way as previous games (X3TC & X3AP) however a large number of new commands and new features have been added. Step by Step Guide To Installing Content.Step by Step Pictorial Tutorial Opening The Script Editor.
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